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Hand

A very useful body part to have hanging around in case it needs to be attached to someone. This is one of the base models that I’m making to build my model library so that creating characters can be a much quicker and effective process. Hands are tricky to model as they have a lot of minor details that need to be self-contained in the hand and not add large vertex counts to the rest of the character model. It presents a challenge, but once you’ve got a base like this hand it can be attached to numerous models to save time.

Specifics

Software: Blender 2.8


 
 Resources and References used

  • Hand anatomy images
  • Review of other hand model topology for inspiration
  • Pictures of hands both my own and from google images
Standard Use License
$3.25
License: Standard License
Stock Assets

For personal use and one commercial project (up to 2,000 sales or 20,000 views).

Tutorials

One copy to be used by a single user.

Installable Tools

One installation by a single user.

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Files (5)
Baked
zip /
6.6 MB
NBaked
zip /
6.2 MB
Hand_OBJ
zip /
2.8 MB
Hand_FBX
zip /
3 MB
Hand_Dae
zip /
3.4 MB